The Production of Space (2023-ongoing)
These wall sculptures transpose a well-known 90s video game texture into three dimensions. Based on the discovery by media archeology group, render96, the 'cobble_stone' texture appeared in titles such as Mario Kart 64 and Mortal Kombat 3. The texture originated from the 3D app the game designers were using in the late 90s, Alias|Wavefront (later became Maya).
This series uses a combination of machine and traditional fabrication methodologies to render the once digital object into real-world materials, specifically those used in real construction. The versions below are in in OSB wood, plaster, concrete and fibreglass.
Each of the sculptures is approx 1m x 1m, which is a frequently used metric in 3D world building for video games.